MRPT
2.0.3
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Classes | |
struct | mrpt::opengl::DefaultShaderID |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
Functions | |
Program::Ptr | mrpt::opengl::LoadDefaultShader (const shader_id_t id) |
Loads a set of OpenGL Vertex+Fragment shaders from the default library available in mrpt::opengl. More... | |
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