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2.0.1
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Examples
mrpt
opengl.h
Go to the documentation of this file.
1
/* +------------------------------------------------------------------------+
2
| Mobile Robot Programming Toolkit (MRPT) |
3
| https://www.mrpt.org/ |
4
| |
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| Copyright (c) 2005-2020, Individual contributors, see AUTHORS file |
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| See: https://www.mrpt.org/Authors - All rights reserved. |
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| Released under BSD License. See: https://www.mrpt.org/License |
8
+------------------------------------------------------------------------+ */
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10
#pragma once
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#include <mrpt/config.h>
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#include <
mrpt/opengl/COpenGLScene.h
>
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#include <
mrpt/opengl/COpenGLViewport.h
>
16
#include <
mrpt/opengl/CRenderizable.h
>
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#include <
mrpt/opengl/CArrow.h
>
19
#include <
mrpt/opengl/CAssimpModel.h
>
20
#include <
mrpt/opengl/CAxis.h
>
21
#include <
mrpt/opengl/CBox.h
>
22
#include <
mrpt/opengl/CCamera.h
>
23
#include <
mrpt/opengl/CColorBar.h
>
24
#include <
mrpt/opengl/CDisk.h
>
25
#include <
mrpt/opengl/CEllipsoid2D.h
>
26
#include <
mrpt/opengl/CEllipsoid3D.h
>
27
#include <
mrpt/opengl/CFrustum.h
>
28
#include <
mrpt/opengl/CGridPlaneXY.h
>
29
#include <
mrpt/opengl/CGridPlaneXZ.h
>
30
#include <
mrpt/opengl/CMesh.h
>
31
#include <
mrpt/opengl/CMesh3D.h
>
32
#include <
mrpt/opengl/CMeshFast.h
>
33
#include <
mrpt/opengl/CPointCloud.h
>
34
#include <
mrpt/opengl/CPointCloudColoured.h
>
35
#include <
mrpt/opengl/CSetOfLines.h
>
36
#include <
mrpt/opengl/CSetOfObjects.h
>
37
#include <
mrpt/opengl/CSetOfTexturedTriangles.h
>
38
#include <
mrpt/opengl/CSetOfTriangles.h
>
39
#include <
mrpt/opengl/CSimpleLine.h
>
40
#include <
mrpt/opengl/CSphere.h
>
41
#include <
mrpt/opengl/CText.h
>
42
#include <
mrpt/opengl/CText3D.h
>
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#include <
mrpt/opengl/CTexturedPlane.h
>
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//#include <mrpt/opengl/CPlanarLaserScan.h> // It's in the lib mrpt-maps
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// now
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//#include <mrpt/opengl/CAngularObservationMesh.h> // It's in the lib mrpt-maps
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// now
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#include <
mrpt/opengl/CCylinder.h
>
49
#include <
mrpt/opengl/CEllipsoidInverseDepth2D.h
>
50
#include <
mrpt/opengl/CEllipsoidInverseDepth3D.h
>
51
#include <
mrpt/opengl/CEllipsoidRangeBearing2D.h
>
52
#include <
mrpt/opengl/CFBORender.h
>
53
#include <
mrpt/opengl/COctoMapVoxels.h
>
54
#include <
mrpt/opengl/CPolyhedron.h
>
55
#include <
mrpt/opengl/CVectorField2D.h
>
56
#include <
mrpt/opengl/CVectorField3D.h
>
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#include <
mrpt/opengl/graph_tools.h
>
59
#include <
mrpt/opengl/pose_pdfs.h
>
60
#include <
mrpt/opengl/stock_objects.h
>
CEllipsoidRangeBearing2D.h
CTexturedPlane.h
CSetOfTexturedTriangles.h
CColorBar.h
CAxis.h
CCamera.h
CVectorField3D.h
CPointCloudColoured.h
CMeshFast.h
CSetOfLines.h
COctoMapVoxels.h
CDisk.h
CMesh.h
pose_pdfs.h
CGridPlaneXY.h
CAssimpModel.h
CText.h
CFrustum.h
CBox.h
CCylinder.h
CFBORender.h
CSetOfTriangles.h
CSetOfObjects.h
CPolyhedron.h
CMesh3D.h
CText3D.h
CSphere.h
CSimpleLine.h
COpenGLScene.h
CEllipsoidInverseDepth3D.h
CVectorField2D.h
CEllipsoidInverseDepth2D.h
CEllipsoid3D.h
graph_tools.h
CRenderizable.h
CPointCloud.h
CArrow.h
COpenGLViewport.h
CGridPlaneXZ.h
stock_objects.h
CEllipsoid2D.h
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for MRPT 2.0.1 Git: 0fef1a6d7 Fri Apr 3 23:00:21 2020 +0200 at vie abr 3 23:20:28 CEST 2020