MRPT  2.0.1
Classes | Namespaces
CMatrixFixed.h File Reference
#include <mrpt/core/alignment_req.h>
#include <mrpt/core/exceptions.h>
#include <mrpt/math/MatrixBase.h>
#include <mrpt/math/math_frwds.h>
#include <mrpt/math/matrix_size_t.h>
#include <mrpt/math/point_poses2vectors.h>
#include <mrpt/typemeta/TTypeName.h>
#include <mrpt/typemeta/num_to_string.h>
#include <array>
#include <cstddef>
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Classes

class  mrpt::math::CMatrixFixed< T, ROWS, COLS >
 A compile-time fixed-size numeric matrix container. More...
 
struct  mrpt::typemeta::TTypeName< mrpt::math::CMatrixFixed< T, N, M > >
 

Namespaces

 mrpt::math
 This base provides a set of functions for maths stuff.
 
 mrpt::typemeta
 

Typedefs

Typedefs for common sizes
using mrpt::math::CMatrixDouble22 = CMatrixFixed< double, 2, 2 >
 
using mrpt::math::CMatrixDouble23 = CMatrixFixed< double, 2, 3 >
 
using mrpt::math::CMatrixDouble32 = CMatrixFixed< double, 3, 2 >
 
using mrpt::math::CMatrixDouble33 = CMatrixFixed< double, 3, 3 >
 
using mrpt::math::CMatrixDouble44 = CMatrixFixed< double, 4, 4 >
 
using mrpt::math::CMatrixDouble66 = CMatrixFixed< double, 6, 6 >
 
using mrpt::math::CMatrixDouble77 = CMatrixFixed< double, 7, 7 >
 
using mrpt::math::CMatrixDouble13 = CMatrixFixed< double, 1, 3 >
 
using mrpt::math::CMatrixDouble31 = CMatrixFixed< double, 3, 1 >
 
using mrpt::math::CMatrixDouble34 = CMatrixFixed< double, 3, 4 >
 
using mrpt::math::CMatrixDouble36 = CMatrixFixed< double, 3, 6 >
 
using mrpt::math::CMatrixDouble12 = CMatrixFixed< double, 1, 2 >
 
using mrpt::math::CMatrixDouble21 = CMatrixFixed< double, 2, 1 >
 
using mrpt::math::CMatrixDouble61 = CMatrixFixed< double, 6, 1 >
 
using mrpt::math::CMatrixDouble16 = CMatrixFixed< double, 1, 6 >
 
using mrpt::math::CMatrixDouble71 = CMatrixFixed< double, 7, 1 >
 
using mrpt::math::CMatrixDouble17 = CMatrixFixed< double, 1, 7 >
 
using mrpt::math::CMatrixDouble51 = CMatrixFixed< double, 5, 1 >
 
using mrpt::math::CMatrixDouble15 = CMatrixFixed< double, 1, 5 >
 
using mrpt::math::CMatrixDouble41 = CMatrixFixed< double, 4, 1 >
 
using mrpt::math::CMatrixDouble43 = CMatrixFixed< double, 4, 3 >
 
using mrpt::math::CMatrixDouble6_12 = CMatrixFixed< double, 6, 12 >
 
using mrpt::math::CMatrixDouble12_6 = CMatrixFixed< double, 12, 6 >
 
using mrpt::math::CMatrixDouble39 = CMatrixFixed< double, 3, 9 >
 
using mrpt::math::CMatrixDouble93 = CMatrixFixed< double, 9, 3 >
 
using mrpt::math::CMatrixFloat22 = CMatrixFixed< float, 2, 2 >
 
using mrpt::math::CMatrixFloat23 = CMatrixFixed< float, 2, 3 >
 
using mrpt::math::CMatrixFloat32 = CMatrixFixed< float, 3, 2 >
 
using mrpt::math::CMatrixFloat33 = CMatrixFixed< float, 3, 3 >
 
using mrpt::math::CMatrixFloat44 = CMatrixFixed< float, 4, 4 >
 
using mrpt::math::CMatrixFloat66 = CMatrixFixed< float, 6, 6 >
 
using mrpt::math::CMatrixFloat77 = CMatrixFixed< float, 7, 7 >
 
using mrpt::math::CMatrixFloat13 = CMatrixFixed< float, 1, 3 >
 
using mrpt::math::CMatrixFloat31 = CMatrixFixed< float, 3, 1 >
 
using mrpt::math::CMatrixFloat12 = CMatrixFixed< float, 1, 2 >
 
using mrpt::math::CMatrixFloat21 = CMatrixFixed< float, 2, 1 >
 
using mrpt::math::CMatrixFloat61 = CMatrixFixed< float, 6, 1 >
 
using mrpt::math::CMatrixFloat16 = CMatrixFixed< float, 1, 6 >
 
using mrpt::math::CMatrixFloat71 = CMatrixFixed< float, 7, 1 >
 
using mrpt::math::CMatrixFloat17 = CMatrixFixed< float, 1, 7 >
 
using mrpt::math::CMatrixFloat51 = CMatrixFixed< float, 5, 1 >
 
using mrpt::math::CMatrixFloat15 = CMatrixFixed< float, 1, 5 >
 



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