Go to the source code of this file.
|
template<> |
void | mrpt::opengl::detail::renderGeneralizedEllipsoidTemplate< 2 > (const std::vector< mrpt::math::CMatrixFixed< float, 2, 1 >> &pts, const float lineWidth, const uint32_t slices, const uint32_t stacks) |
|
template<> |
void | mrpt::opengl::detail::renderGeneralizedEllipsoidTemplate< 3 > (const std::vector< mrpt::math::CMatrixFixed< float, 3, 1 >> &pts, const float lineWidth, const uint32_t slices, const uint32_t stacks) |
|
template<> |
void | mrpt::opengl::detail::generalizedEllipsoidPoints< 2 > (const mrpt::math::CMatrixFixed< double, 2, 2 > &U, const mrpt::math::CMatrixFixed< double, 2, 1 > &mean, std::vector< mrpt::math::CMatrixFixed< float, 2, 1 >> &out_params_pts, const uint32_t slices, const uint32_t stacks) |
|
void | mrpt::opengl::detail::aux_add3DpointWithEigenVectors (const double x, const double y, const double z, std::vector< mrpt::math::CMatrixFixed< float, 3, 1 >> &pts, const mrpt::math::CMatrixFixed< double, 3, 3 > &M, const mrpt::math::CMatrixFixed< double, 3, 1 > &mean) |
|
template<> |
void | mrpt::opengl::detail::generalizedEllipsoidPoints< 3 > (const mrpt::math::CMatrixFixed< double, 3, 3 > &U, const mrpt::math::CMatrixFixed< double, 3, 1 > &mean, std::vector< mrpt::math::CMatrixFixed< float, 3, 1 >> &out_params_pts, const uint32_t slices, const uint32_t stacks) |
|